Meta-Magic Glossary
Fortify
This meta-magic prevents the use of any counterspells upon a single Combat spell that you cast. (Defensive spell effects, such as Magic Absorption, will still work against the spell.) After casting a fortified spell, the caster will be fatigued for five minutes—fatigued characters are unable to fight, cast spells, or even stand.
Fortify is not cast as a separate spell, but is conjoined with the spell to be fortified.
Nullify
This counterspell, when cast during the spell freeze of a Combat spell that is in your spell book, completely negates the effect of that spell. You may not use counterspells directly on other counterspells (e.g., you cannot nullify a Reflect, although you can nullify a spell that was reflected).
Redirect (Mages Only)
This counterspell, when cast during the spell freeze of a Combat spell that is in your spell book, changes the target of that spell to any target of your choice, as if the original spell were Sight range. In the case of spells that affect multiple targets, the caster must abide by any restrictions of the original spell (e.g., that the targets must be near one another).
Reflect (Mages Only)
This counterspell, when cast during the spell freeze of a Combat spell that is in your spell book, changes the target of that spell to the spell caster who was interrupted by the Reflect. In the case of spells that affect multiple targets, the reflected spell will affect the previous spell caster and the creatures nearest that caster.