Uncle Lloyd's Tips and Tricks:

Random Town Name Generator

- by Jeff Yxaus

This generator will produce a random town name. You may specify a root syllable of your own, or let the generator pick one for you. You can also specify culture: "English" (good for Allondine towns, and to lesser degrees for Cadfainn, Linneralian, and Valennian ones), "German" (Kislevia, the Steinlands, and parts of Ragnorack), "Scandinavian" (Kjolnir and parts of Ragnorack), or "Italian" (most of Delona).

The "reject real-world names" option will skip any names the script knows to be Earthly towns. (This option is recommended; the CG benefits from unique names.) However, the script is not omniscient and may miss a few.

Note also that some names may benefit from a little tweaking (e.g. changing "Hartton" to "Harton"), and since the script is random, they can't all be winners (e.g. "Portsport").

pick a random root
use a specific root:

Culture is

reject real-world names

Your random town name is: